FS2002, Pago Pago International Airport and City of Pago Pago.......NSTU
Island of Tutuila, American Samoa
By: Bill Melichar

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Description:

This scenery redoes all the airport facilities at Pago Pago including its very interesting series of hut styled buildings at the main terminal. It also contains a rendition of the city of Pago Pago at the end of the next bay over from the airport. The airport itself has a very interesting layout with its two runways jutting out into the bay on coral reefs, with a small body of water between them, where I have placed a small docking area for sea planes. The city is able to be driven around in a car, and contains several interesting features such as a luxury hotel, specialty shops and restaurants, boat docks, and houses dotting the mountainsides behind it which all have night lighting.

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Installation:

1. Extract the file into the scenedb folder contained within the main FS2002 folder.

2. Turn on FS2002 and go to the World tab, then down to Scenery Library. Click on Add Area, then find the scenedb folder and open it, then find the Pago Pago folder and click on it. The name Pago Pago should appear in the title window, then click OK. Now Pago Pago should be at the top of your Scenery Library list, then click on the OK tab at the bottom, and the scenery will begin to install. Once it is finished, exit FS2002.

3. Now you need to put in the exclude line to get rid of the default airport buildings. Open your main FS2002 folder and scroll down till you come to some notebook icons, and find the one labeled scenery. This is your main scenery config. file, open it and scroll all the way to the bottom where you will find the Pago Pago section. Then copy and paste the following line at the end of the Pago section immediately below the last line.

Exclude=S14 19.65,W170 43.03,S14 19.78,W170 42.79,objects

4. You are done! Go enjoy flying at another special location in Paradise!

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Notes:

This scenery has been created in density levels for those of you who wish to have or not have static aircraft. On very dense you will get all the static aircraft, one in the hangar, a private jet at the small craft terminal, a sea plane docked at the pier between the runways, and a jetliner at the main terminal. If you run the scenery on dense you will loose the jetliner at the main terminal, but will still have all the others in the outer areas. On a normal setting you will have all the scenery without any static aircraft at all. Some people have written with the misbelief that their computers are very powerful, and they want their scenery density slider set at full blast without the static aircraft. The scenery density slider will not make your scenery look any better or clearer. It is a tool used by scenery designers to either include or exclude certain objects, for a number of reasons, the number one usually being low frame rates. The frame rates are acceptable at this airport even when run on very dense, but I put the static aircraft at a denser level, so those who prefer A1 aircraft can eliminate them. Whether you are running you scenery on normal or very dense, you will still be getting the same quality of scenery, and image, you just might not be getting all the objects that were placed in the scenery, and usually the designer will tell you what the objects are.

Somebody please do some terrain mesh here! I don't have time right now to learn another program.

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Credits:

John de Langristin: for all the car parks, busses, cars, piers, flowers, and large boat docks. I'd also like to thank John for all the objects he sends to me to try out. Each time they are like receiving special gifts, and always come at just the right time I need them.

Gerd Winterfeld and Richard Powell: for the beautiful tropical trees of all sorts.

Mike Wallace: for the best static aircraft in every livery one would ever need to do scenery throughout the world.

Rafael Garcia Sanchez: for his beautiful hangars from the Nova program.

H. Enos: for the very detailed small fuel tanks for small airports.

Christian Freidrich: for the best aircraft stairs for FS2002.

Ino Terpstra: for the INO cargo truck I've used in so many scenery areas.

For the best water textures you can find for FS2002 I would highly recommend Ed Truthans
oceanstx.zip. You won't be dissappointed, and will probably be amazed at how real water can look.

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Legal, and Contact:

This scenery is freeware, and may not be used in part or whole for profit. If you wish to feature it on your site feel free, as long as there is no charge for it.

If you wish to contact me for any reason please feel free. Please include the scenery name or the word scenery in your subject line so I do not delete your mail inadvertantly.
Bill Melichar
bilboyz@aol.com
Mission Viejo, California
USA